alisa-sfxtekken-artwork

MoveCommandHitDamageStartupHit AdvBlock AdvCancelNotes
Far\Close LPH304+7+3SM,EX,SA,CA-
Far MPH608+2-2SM,EX,SA,CA-
Far HPH9080-5SM,EX,SA,CA Area from waist upward invulnerable to air attacks, Knockdown on airborne opponent
Far\Close LKH306+3-1SM,EX,SA,CA-
Far MKH607+2-2--
Far\Close HKH9012+50--
Close MPH605+7+1SM,EX,SA,CA-
Close HPH908float-5SM,EX,SA,CAArea from waist upward invulnerable to air attacks
Close MKH606-7-11SM,EX,SA,CA-
Crouch LPH304+8+4SM,EX,SA,CA-
Crouch MPL605+3-1SM,EX,SA,CA-
Crouch HPL,H45,457-5-101st hit: SM,EX,SA,CA-
Crouch LKL3050-4SM,EX,SA,CA-
Crouch MKL606-6-10SM,EX,SA,CA-
Crouch HKL9012hard knockdown-10--
Jump LPM405+12+4--
Jump MPM705+16+5--
Jump HPM1007+20+8--
Jump LKM406+12+4--
Jump MKM708+16+5--
Jump HKM1009+20+8--
LauncherHP+HKH10013switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (while blocking)H4x306hard knockdown--Full body invulnerable, Resembles EX Happy Propeller
Spam BombLP+LKthrow1305hard knockdown---
Double Bull Shootb+LP+LKthrow1305hard knockdown---
CompressionLP+LK (air)throw1605hard knockdown---
Destructive Form \ Canceld+PPP \ d+PPP (during Destructive Form)--27----
Destructive LPLP (during Destructive Form)H406+4+4--
Destructive MPMP (during Destructive Form)H7511+4-6--
Destructive HPHP (during Destructive Form)H909float-5-Crushes Airborne
Destructive Crouching LPd+LP (during Destructive Form)H405+8-2--
Destructive Crouching MPd+MP (during Destructive Form)L606-2-2SM,EX,CA-
Destructive Crouching HPd+HP (during Destructive Form)L,H40,7014hard knockdown-91st hit: SM,EX,CA-
Hertz Blade Flaref+MP (during Destructive Form)M8018+2-6-Ground bounce on counter hit and against airborne opponent, Forces standing
IdlingK (during Destructive Form)--22---Builds meter
Quick Access(close) MK > MPH,H60,606+10+7-Ends in Destructive Form
Lost Access(far) MK > MPH,H,M60,12,807+8+3-Ends in Destructive Form, Forces standing
Double Rocket Punch LPqcb+LPH50190-3-Shoots horizontal, Knockdown on airborne opponent, Cannot be reflected
Double Rocket Punch MPqcb+MPH50190-3-Shoots at 45° angle, Knockdown on airborne opponent, Cannot be reflected
Double Rocket Punch HPqcb+HPH50190-3-Shoots at 80° angle, Knockdown on airborne opponent, Cannot be reflected
Double Rocket Punch EXqcb+PPH30x319+200-Button combination determines angle, Knockdown on airborne opponent, Cannot be reflected
Cradle Star LKf,d,df+LKH9016knockdown-32-Projectile invulnerability frames, Airborne frames
Cradle Star MKf,d,df+MKH9018knockdown-33-Projectile invulnerability frames, Airborne frames
Cradle Star HKf,d,df+HKH9021knockdown-33-Projectile invulnerability frames, Airborne frames
Cradle Star EXf,d,df+KKH9021wall bounce-32-Projectile invulnerability frames, Airborne frames
Cradle Star Follow-UpP after Cradle Star on connectM10016knockdown-10-Airborne
Happy Propeller LPf,d,df+LPH20x3,505knockdown-35-Full body strike invulnerability frames 1-7, Airborne frames
Happy Propeller MPf,d,df+MPH20x2,30,506knockdown-29-Airborne frames
Happy Propeller HPf,d,df+HPH30x3,606knockdown-29-Airborne frames
Happy Propeller EXf,d,df+PPH20x3,506knockdown-26-Full body invulnerability frames 1-10
Boothcf+K--11--P, KButton strength determines distance and whiff duration, Airborne frames
EX Boothcf+KK--11--P, K2 Armor, Airborne frames
Hard ResetP during BootH40x33knockdown-16-Exits Destructive Form
Hard Reset EXP during EX BootH30x2,403knockdown-7-Exits Destructive Form
Eject SliderK during BootL1107hard knockdown-9-Exits Destructive Form
Eject Slider EXK during EX BootL1307hard knockdown-9-Exits Destructive Form, 1 Armor
Dual Boothcf+P--11--P, KButton strength determines distance and whiff duration, Airborne frames
EX Dual Boothcf+PP--11--P, K2 Armor, Airborne frames
Thruster RightP during Dual BootH9011+4-4HPEnds in Destructive Form
Thruster Right EXP during EX Dual BootH12011+4+4HPEnds in Destructive Form
Thruster LeftK during Dual BootH50x39knockdown-17-Ends in Destructive Form
Thruster Left EXK during EX Dual BootH60x39knockdown-17-Ends in Destructive Form
Double Cutqcb+KH45x216float-7-Chargeable: 51F for EX Version and 100F for Super Art
Double Cut EXqcb+KKH45x316float-4-Chargeable: 51F for Super Art
Clock Settingqcb+P (during Destructive Form)H40,10x4,4018float-8--
Clock Setting EXqcb+PP (during Destructive Form)H30,15x4,5018float-8-Full body strike invulnerability frames 1-17
Trigger Shuffleqcb+KKKH15x3,26512hard knockdown-5-63 frames cinematic freeze before attack begins, Full body invulnerability frames 1-12
Cross Artqcf+MP+MKH150+13switch-51-63 frames cinematic freeze before attack begins, Full body invulnerability frames 1-14