guest-controller-capcom-street-fighter-x-tekken-character-art-cammy

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far LPH30337+7+1SM,EX,SA,CARapid fire cancelable into light normal attacks
Far MPH6074170-4SM,EX,SA,CA-
Far HPH9072230-5SM,EX,SA,CA-
Far LKH305310+40SM,EX,SA,CA-
Far MKH607217+2-2--
Far HKH909224-1-6--
Close LPH30328+5+2SM,EX,SA,CARapid fire cancelable into light normal attacks
Close MPH604411+6+2SM,EX,SA,CA-
Close HPH754414+8+2SM,EX,SA,CAForces standing
Close LKH30329+6+2SM,EX,SA,CA-
Close MKH605317+1-3SM,EX,SA,CA-
Close HKH9010524-3-9LA, on hit:jumpForces standing
Crouch LPH30329+6+2SM,EX,SA,CARapid fire cancelable into light normal attacks
Crouch MPH606411+6+2SM,EX,SA,CA-
Crouch HPH906413+9+3-Forces standing
Crouch LKL30339+5+1SM,EX,SA,CARapid fire cancelable into light normal attacks
Crouch MKL6074170-4SM,EX,SA,CA-
Crouch HKL907224hard knockdown-6--
Jump Up LPM4054until ground+4f+12+4--
Jump Up MPM7054until ground+4f+16+5--
Jump Up HPM10053until ground+4f+20+8--
Jump Up LKM4055until ground+4f+12+4--
Jump Up MKM7067until ground+4f+16+5--
Jump Up HKM10063until ground+4f+20+8--
Jump Diagonal LPM4055until ground+4f+12+4--
Jump Diagonal MPM7063until ground+4f+16+5--
Jump Diagonal HPM10064until ground+4f+20+8---
Jump Diagonal LKM4057until ground+4f+12+4--
Jump Diagonal MKM7064until ground+4f+16+5--
Jump Diagonal HKM10065until ground+4f+20+8--
LauncherHP+HKH10013254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (during block)H12062630hard knockdown-29-Full body invulnerability frames 1-13, Resembles HK Cannon Spike
German SUplexLP+LKthrow1305220hard knockdown---
Frankensteinerb+LP+LKthrow1305220hard knockdown---
Flying Neck BreakerLP+LK (air)throw1905220hard knockdown---
Cannon Spike LKf,d,df+LKH100(130)42132knockdown-37-Full body invulnerability frames 1-4
Cannon Spike MKf,d,df+MKH110(140)42630knockdown-37-Full body invulnerability frames 1-4
Cannon Spike HKf,d,df+HKH15043229knockdown-37--
Cannon Spike EXf,d,df+KKH18042630knockdown-28-Full body invulnerability frames 1-11
Quick Spin Knuckle LPhcb+LPH70,5036119knockdown+5-Full body invulnerability frames 1-4, Mid body invulnerability frames 5-26, Lower body projectile invulnerability frames 5-26, Airborne frames 7-26
Quick Spin Knuckle MPhcb+MPH70,50341110knockdown+4-Full body invulnerability frames 1-2, Mid body invulnerability frames 3-26, Lower body projectile invulnerability frames 3-26, Airborne frames 7-25
Quick Spin Knuckle HPhcb+HPH70,50371110knockdown+4-Full body invulnerability frames 1-2, Mid body invulnerability frames 3-29, Lower body projectile invulnerability frames 3-29, Airborne frames 7-28
Quick Spin Knuckle EXhcb+PPH80,60341110wall bounce+4-Full body invulnerability frames 1-26, Airborne frames 7-26
Hooligan Combination LPdb,d,df,f,uf+LP----54--Cannon StrikeAirborne frames
Hooligan Combination MPdb,d,df,f,uf+MP----46--Cannon StrikeAirborne frames
Hooligan Combination HPdb,d,df,f,uf+HP----40--Cannon StrikeAirborne frames
Hooligan Combination EXdb,d,df,f,uf+PP----44--Cannon StrikeAirborne frames, Tracks opponent
Razor's Edge SlicerNo input during Hooligan CombinationL100 (EX:120)-913knockdown0--
Fatal Leg TwisterLP+LK during Hooligan Combinationstanding throw16012until ground+4fhard knockdown---
Crossed ScissorsLP+LK during Hooligan Combinationthrow15012until ground+4fhard knockdown---
Cannon Strikeqcb+K during forward jumpH601911until ground+10f+15+6-Knockdown on airborne opponent
Cannon Strike EXqcb+KK (air)H801711until ground+10f+18+11-Knockdown on airborne opponent
Spiral Arrow LKqcf+LKL80121919knockdown-16-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 19-35
Spiral Arrow MKqcf+MKL90121919knockdown-16-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 19-35
Spiral Arrow HKqcf+HKL70,50121919knockdown-9-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 19-35
Spiral Arrow EXqcf+KKL50,3081914knockdown-4-Chargeable: 51F for for Super Art, Projectile invulnerability frames 1-27, Airborne frames 16-31
Spin Drive Smasherqcf+KKKL40x2,20,10x2,30,20,15x981852hard knockdown-36-65 frames cinematic freeze before attack begins, Full body invulnerability frames 1-24, Airborne frames 4-35
Cross Artqcf+MP+MKH150+9240switch-27-63 frames cinematic freeze before attack begins, Full body invulnerability frames 1-9, Airborne frames 4-27