cody-street-fighter-x-tekken-picture

MoveCommandHitDamageStartupHit AdvBlock AdvCancelNotes
Far LPH304+6+3SM,EX,SA,CARapid fire cancelable into light normal moves
Far MPH607+7+3--
Far HPH908+3-2--
Far LKH305+3-1--
Far MKH608+5+1--
Far HKH9010+3-2--
Close LPH304+6+2SM,EX,SA,CARapid fire cancelable into light normal moves
Close MPH606+8+4SM,EX,SA,CA-
Close HPH908+9+3SM,EX,SA,CAForces standing
Close LKH305+5+1--
Close MKH606+3-1SM,EX,SA,CA-
Close HKH907+3-3SM,EX,SA,CAForces standing
Crouch LPH304+5+1SM,EX,SA,CARapid fire cancelable into light normal moves
Crouch MPH605+6+2SM,EX,SA,CA-
Crouch HPH907+2-4SM,EX,SA,CAForces standing
Crouch LKL3050-4SM,EX,SA,CA-
Crouch MKL607+1-3--
Crouch HKL907hard knockdown-7--
Jump Up LPM404+12+4--
Jump Up MPM706+16+5--
Jump Up HPM1008+20+8-Ground bounce on airborne opponent, Float on grounded counter hit
Jump Up LKM405+12+4--
Jump Up MKM707+16+5--
Jump Up HKM1008+20+8--
Jump Diagonal LPM404+12+4--
Jump Diagonal MPM709+16+5--
Jump Diagonal HPM10011+20+8--
Jump Diagonal LKM405+12+4--
Jump Diagonal MKM707+16+5--
Jump Diagonal HKM1009+20+8--
LauncherHP+HKH10012switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (while blocking)H60,608hard knockdown-Full body invulnerability, Resembles LP Criminal Upper
Prisoner ThrowLP+LKthrow1305hard knockdown---
Bad Stompb+LP+LKthrow1305hard knockdown---
Jaw Crusherb+MPH706+3-4--
Stomach Blowf+MPH608+6+1-Forces standing
Hammer Hookf+HPM60,5018-1-6-Forces standing
Crack Kickf+HKH9014float+2-Airborne frames
Knife Standing LPLP while holding KnifeH404+40-Rapid fire cancelable into light normal moves
Knife Standing MPMP while holding KnifeH707+40SM,SA,CA-
Knife Standing HPHP while holding KnifeH1008+50SM,SA,CA-
Knife Crouching LPCrouching LP while holding KnifeH403+2-2-Rapid fire cancelable into light normal moves
Knife Crouching MPCrouching MP while holding KnifeH707-1-5--
Knife Crouching HPCrouching HP while holding KnifeH1009+60SM,SA,CA-
Knife Jump Up LPJump Up LP while holding KnifeM504----
Knife Jump Up MPJump Up MP while holding KnifeM807----
Knife Jump Up HPJump Up HP while holding KnifeM1108----
Knife Jump Diagonal LPJump Diagonal LP while holding KnifeM504----
Knife Jump Diagonal MPJump Diagonal MP while holding KnifeM807----
Knife Jump Diagonal HPJump Diagonal HP while holding KnifeM1108----
Criminal Upper LPqcb+LPH12014float-6--
Criminal Upper MPqcb+MPH13014float-7--
Criminal Upper HPqcb+HPH14014float-9--
Criminal Upper EXqcb+PPH1608float-10-Throw invulnerability frames 1-5
Ruffian Kick LKqcf+LKL8016hard knockdown-6-Chargeable: 51F for EX Version and 100F for Super Art, Soft knockdown on airborne opponent
Ruffian Kick MKqcf+MKH10012knockdown-7-Chargeable: 51F for EX Version and 100F for Super Art
Ruffian Kick HKqcf+HKH708float-18-Chargeable: 51F for EX Version and 100F for Super Art
Ruffian Kick EXqcf+KKL11012hard knockdown-10-Chargeable: 51F for Super Art; Projectile invulnerability frames, Soft knockdown on airborne opponent
Zonk (charge for lvl 1 60F, lvl 2 90F, lvl 3 120F+) PH10017float-7-18F start up for 2nd, 19F for 3rd level. Upper body invulnerability Lvl1 1-12f, Lvl2 1-14f, Lvl3 1-16f
Zonk EX(charge for 60F+) PPH10017float-6-Full body invulnerability frames 1-17
Bad Stone LPqcf+LPH8030+8+5-Can be delayed to increase damage (up to 95), Cannot be reflected
Bad Stone MPqcf+MPH8030+6+3-Can be delayed to increase damage (up to 95), Cannot be reflected
Bad Stone HPqcf+HPH8030+4+1-Can be delayed to increase damage (up to 95), Cannot be reflected
Bad Stone EXqcf+PPH60,6027+11+8-Cannot be reflected
Fake Bad Stoned+HP+HK--32----
Knife Pick Upd+PPP--28----
Knife Throwqcf+PH12027knockdown+8--
Fake Knife Throwd+HP+HK--35----
Bad Sprayu+P (during Quick Rise)H8025knockdown+1-
Final Destructionqcf+KKKH33014hard knockdown-21-60 frames cinematic freeze before attack begins, Full body invulnerability frames 1-14
Cross Artqcf+MP+MKH150+9switch-45-68 frames cinematic freeze before attack begins, Full body invulnerability frames 1-10