Elena

MoveCommandHitDamageStartupHit AdvBlock AdvCancelNotes
Far\Close LPH305-1-5SM,EX,SA,CA-
Far\Close MPH30x25-1-5SM,EX,SA,CA-
Far\Close HPH9013-8-13-Whiffs on crouching opponent
Far\Close LKH303+2-2SM,EX,SA,CA-
Far\Close MKH6070-4--
Far\Close HKH9011+4-1--
Crouch LPH304+3-1SM,EX,SA,CA-
Crouch MPH606+7+3SM,EX,SA,CA-
Crouch HPH908+2-4-Forces standing
Crouch LKL304+6+2SM,EX,SA,CA-
Crouch MKL606+3-1--
Crouch HKL908hard knockdown-14--
Jump LPM404+12+3--
Jump MPM706+16+5--
Jump HPM1006+20+8--
Jump LKM405+13+4--
Jump MKM707+16+5--
Jump HKM50,508+20+8-1st hit: Knock down on airborne opponent
LauncherHP+HKH10013switch-34-
Cross Cancelf+HP+HK (while blocking)H1007hard knockdown--Full body invulnerable, Resembles LK Scratch Wheel
Leg Lift ThrowLP+LKthrow1305hard knockdown---
Leg Hookb+LP+LKthrow1305hard knockdown---
Handstand Kickf+MPM6020+30-Knockdown on airborne opponent
Handstand Whipf+MKM6012-1-7-Knockdown on airborne opponent
Round Archb+HKH8013+4-1-Knockdown on airborne opponent, Airborne frames
Slidedf+HKL10010hard knockdown-18-From neck upwards projectile invulnerable
Target Combo 1(air) LP > MKM703+16+5--
Target Combo 2(air) MP > HPM1003+20+8--
Target Combo 3HP > HKH608+6+2LA-
Target Combo 4MK > d+HPH906float-4LAWhiffs on crouching opponent
Mallet Smash LPhcb+LPM,M40x228+7+3-Airborne frames, Forces standing
Mallet Smash MPhcb+MPM,M50x232+10+4-Airborne frames, Forces standing
Mallet Smash HPhcb+HPM,M50x225hard knockdown+5-Airborne frames
Mallet Smash EXhcb+PPM,M60x222ground bounce+10-Airborne frames
Scratch Wheel LKf,d,df+LKH1006knockdown-14-Upper body strike invincibility frames
Scratch Wheel MKf,d,df+MKH80,405knockdown-19--
Scratch Wheel HKf,d,df+HKH100,20x24knockdown-23--
Scratch Wheel EXf,d,df+KKH100,20x44knockdown-22-Full body invulnerability frames 1-5
Lynx Tail LKb,d,db+LKL6010hard knockdown-2--
Lynx Tail MKb,d,db+MKL50x210hard knockdown-6--
Lynx Tail HKb,d,db+HKL30x410hard knockdown-4--
Lynx Tail EXb,d,db+KKL20x510float-1--
Spinning Scythe LKqcb+LKH25x215-1-5--
Follow-Upqcb+K during Spinning Scythe LKH20x211float-18--
Spinning Scythe MKqcb+MKH25x215-3-6--
Follow-Upqcb+K during Spinning Scythe MKH25x211float-18--
Spinning Scythe HKqcb+HKH25x217-5-8--
Follow-Upqcb+K during Spinning Scythe HKH30x211float-18--
Spinning Scythe EXqcb+KKH30x416float-3--
Rhino Horn LKhcf+LKH40x214hard knockdown+3-Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn MKhcf+MKH50x218hard knockdown+2-Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn HKhcf+HKH50x223hard knockdown0-Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn EXhcf+KKH60x3,20x213hard knockdown+4-Chargeable: 51F for Super Art, 1F of start Up to 2nd active frame of the last attack projectile invulnerable
Brave Dancehcf+KKKH3205hard knockdown-14- 63 frames cinematic freeze before attack begins, Full body invulnerability frames 1-5
Cross Artqcf+MP+MKH1509switch-9- 69 frames cinematic freeze before attack begins, Full body invulnerability frames 1-10