Street-Fighter-x-Tekken-Kazuya-1041428

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far\Close LPH30438+6+2SM,EX,SA,CA-
Far\Close MPH605411+6+2SM,EX,SA,CA-
Far\Close HPH9010417+4-1SM,EX,SA,CA-
Far\Close LKH30529+6+2--
Far\Close MKH30,4042,221-2-61st hit SM,EX,SA,CA-
Far\Close HKH9012419+2-3--
Crouch LPH30438+6+2SM,EX,SA,CA-
Crouch MPH60539+9+5SM,EX,SA,CA-
Crouch HPH906423-1-7SM,EX,SA,CAForces standing, Arm invulnerable to air attacks frames 8-9
Crouch LKL30538+6+2SM,EX,SA,CA-
Crouch MKL606513+3-1SM,EX,SA,CA-
Crouch HKL906323hard knockdown-6--
Jump LPM4044until ground+4f+12+4--
Jump MPM7055until ground+4f+16+5--
Jump HPM10075until ground+4f+20+8--
Jump LKM4045until ground+4f+12+4--
Jump MKM7063until ground+4f+16+5--
Jump HKM10078until ground+4f+20+8--
LauncherHP+HKH10013254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (while blocking)H1207219hard knockdown+1-Full body invulnerability frames 1-8, Resembles EX Rising Uppercut
Double Face KickLP+LKthrow1305220hard knockdown---
Skull Smashb+LP+LKthrow1305220hard knockdown---
Left Splits Kickf+LKM80205180-5-Forces standing, Ground bounce on crouching counter hit, Hard knockdown on airborne opponent
Right Splits Kickf+MKM7016220+1-4-Forces standing, Ground bounce on crouching counter hit and on airborne opponent
Oni Front Kickb+HKM11017326hard knockdown-11-Crumples on crouching counter hit
-LP > LPH308311+3-1-Knockdown on airborne opponent
Flash Punch ComboLP > LP > MPH1009428hard knockdown-14-Knockdown on airborne opponent
Left Right ComboLP > MPH608415-2-4SM,EX,SA,CAKnockdown on airborne opponent
Demon SlayerLP > MP > MPH10011417+17-3-Knockdown on airborne opponent, Doesn’t combo
Twin Fang Stature SmashLP > MP > MKL5010319-5-7BCKnockdown on airborne opponent
Twin Fang Double KickLP > MP > MK > LKM10011323hard knockdown-8--
-LK > LPH308311+1-1BCKnockdown on airborne opponent
Agony SpearLK > LP > MKH609421-2-7SM,EX,SA,CAForces standing, Knockdown on airborne opponent
-b+LKH5012316-2-4-Knockdown on airborne opponent
-b+LK > LPH5011317-3-5-Knockdown on airborne opponent
-b+LK > LP > MKL6011416-3-5-Knockdown on airborne opponent
Demon's Wrathb+LK > LP > MK > LPM10013420hard knockdown-6-Knockdown on airborne opponent
Reign of Terrorb+LK > LP > MK > LKL8010230hard knockdown-14--
-b+MPL508325-11-13-Stagger (+13) on crouching counter hit, Knockdown on airborne opponent
-b+MP > MKH4013419-6-8-Knockdown on airborne opponent
Rampaging Demonb+MP > MK > LPH10019528hard knockdown-15-Doesn’t combo
Rising Sun LKqcb+LKH6017221+2-1-Lower body projectile invulnerability and airborne frames 4-23
Rising Sun MKqcb+MKH,L
60,20182(14)231knockdown-11-Lower body projectile invulnerability and airborne frames 5-24
Rising Sun HKqcb+HKH,L,L60,20,20222(14)2(12)225knockdown-5-Lower body projectile invulnerability and airborne frames 8-28
Rising Sun EXqcb+KKH,L,L60,20,20222(14)2(12)237knockdown-17-Full body invulnerability frames 1-8, Projectile invulnerability and airborne frames 9-29
Roundhouse to Triple Spin KickK during HK or EX Rising SunM5015338knockdown-19--
hard knockdownd+K during EX Rising SunL5016235knockdown-15--
Slaughter Hookqcb+LPH,M30,60104(12)325,29 on wiffground bounce-13-Second hit only activates on connect
Slaughter Hook EXqcb+LP+MPH,M80,30104(12)321,29 on wiffground bounce-13-Second hit only activates on connect
Slaughter High Kickqcb+MPH60,70104(16)428,29 on wiff-3-6-Second hit only activates on connect
Slaughter High Kick EXqcb+MP+HPH80,70104(16)428,29 on wiff-3-6-Strike invulnerability frames 1-10, second hit only activates on connect
Devastatorqcb+HPH60,100104(9)420,29 on wiffhard knockdown-6-Second hit only activates on connect
Devastator EXqcb+LP+HPH80,100104(9)420,29 on wiffhard knockdown-6-Strike invulnerability frames 1-10, second hit only activates on connect
Demon God Fist LPqcf+LPH12016231hard knockdown-11-Chargeable: 51F for EX Version and 100F for Super Art, Upper body 1 Armor during frames 8-9, Hits count as projectiles, Crumple on counter hit
Demon God Fist MPqcf+MPH12019231hard knockdown-11-Chargeable: 51F for EX Version and 100F for Super Art, Upper body 1 Armor during frames 11-12, Hits count as projectiles, Crumple on counter hit
Demon God Fist HPqcf+HPH12022231hard knockdown-11-Chargeable: 51F for EX Version and 100F for Super Art, Upper body 1 Armor during frames 11-12, Hits count as projectiles, Crumple on counter hit
Demon God Fist EXqcf+PPH80,120192(45)1231hard knockdown-23-Chargeable: 51F for Super Art, 1 Armor during frames 3-21, Hits count as projectiles
Mist Stepf, n, d, df----34---Upper body projectile invulnerability and crushes jumping attacks frames 1-32
Rising UppercutMP or HP during Mist StepH709221float-1-Upper body invulnerability frames 1-10
Electric Wind God FistMP or HP on 1st frame of Mist StepH1007219float-1-Upper body invulnerability frames 1-8, Lower body crushes standing and jumping attacks frames 1-8
Rising Uppercut EXPP during Mist StepH1007219float+1-Upper body invulnerability frames 1-8, Lower body crushes standing and jumping attacks frames 1-8
Dragon UppercutLP during Mist StepH10051134knockdown-23-Upper body invulnerability frames 1-4, Lower body crushes standing attacks frames 1-4, Crushes jumping attacks frames 1-15
Dragon Uppercut to Middle KickK during Dragon UppercutM8012341knockdown-22--
Dragon Uppercut to Spin Low Kickd+K during Dragon UppercutL709328knockdown-9--
Spinning DemonK during Mist StepL7012237hard knockdown-17--
Spinning Demon EXKK during Mist StepL7012237hard knockdown-17-Full body invulnerability frames 1-11
Spinning Demon FollowupK during Spinning DemonL7015237hard knockdown-17--
Spinning Demon HookP during Spinning DemonM10014447hard knockdown-29--
Devil Beamqcf+PPPH80,90,60,10082(17)2(14)245hard knockdown-25-64 frames cinematic freeze before attack begins, Full body invulnerability frames 1-7, Hits count as projectile
Cross Artqcf+MP+MKH150+10345switch-26-66 frames cinematic freeze before attack begins, Full body invulnerability frames 1-11