Street-Fighter-X-Tekken-Law

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far LPH305311+3-1SM,EX,SA,CA-
Far MPH6014215+40SM,EX,SA,CA-
Far HPH9011227-4-9SM,EX,SA,CACrumple on standing counter hit
Far LKH306310+40--
Far MKH6083180-4--
Far HKH9013423-2-7--
Close LPH30438+6+2SM,EX,SA,CA-
Close MPH606311+7+3SM,EX,SA,CA-
Close HPH909325-2-8SM,EX,SA,CAForces standing
Close LKH305310+40--
Close MKH608215+40SM,EX,SA,CA-
Close HKH908217+7+1-Forces standing
Crouch LPH30438+6+2SM,EX,SA,CA-
Crouch MPH605411+6+2SM,EX,SA,CA-
Crouch HPH807431-9-15SM,EX,SA,CAForces standing
Crouch LKL30539+5+1SM,EX,SA,CA-
Crouch MKL608412+5+1SM,EX,SA,CA-
Crouch HKL9011430hard knockdown-14--
Jump LPM4053until ground+4f+12+4--
Jump MPM7055until ground+4f+16+5-Knockdown on airborne opponent
Jump HPM120144until ground+4f+20+8--
Jump LKM4068until ground+4f+12+4--
Jump MKM7078until ground+4f+16+5--
Jump HKM100810until ground+4f+20+8--
LauncherHP+HKH10013254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (while blocking)H12014722hard knockdown-7-Full body invulnerability frames 1-15, Resembles Somersault Kick
Dragon's FireLP+LKthrow1305220hard knockdown---
Run Up to Dropb+LP+LKthrow1305220hard knockdown---
Shin Crusherdf+LKL4017218+1-2SM,EX,SA,CAForces standing
Slide Kickdf+MKL60161014+1-5-Full body projectile invulnerability frames 15-30
Dragon's Tailb+MKL6013223hard knockdown-8SM,EX,SA,CA-
Dragon Hammerf+MPM6020222+5-3-Ground bounce on counter hit, On hit: +4 on crouching opponent
-(close) LP > LPH3063170-3b+MP-
-(close) LP > LP > LPH3063170-3b+MP-
-(close) LP > LP > LP > LPH3063170-3--
-(close) LP > LP > LP > LP > LPH3063170-3--
Machine Gun Arrow(close) LP > LP > LP > LP > LP > LPH3063170-3--
Left Right ComboLP > b+MPH306316+1-1SM,EX,SA,CA-
Left Right to KneeLP > b+MP > LKH305714knockdown-6--
-LP > b+MP > b+MPH6014223-4-8--
Left Right Dragon Fist ComboLP > b+MP > b+MP > MPH4012229ground bounce-13--
Left Right Blazing Fist ComboLP > b+MP > b+MP > LPH4010325+3-10--
-b+MPH509223-2-5--
Knuckle Rushb+MP > MPH4012229ground bounce-13--
-b+MP > LKH6012220-1-4--
Junkyard Kickb+MP > LK > MKH6012225float-7--
Dragon Rush Combob+MP > LK > d+MKL6012225hard knockdown-8SM,EX,SA,CA-
Somersault Kick LKhcf+LKH708722knockdown-7-Airborne frames 13-28, Crushes air attacks frames 1-9
Somersault Kick MKhcf+MKH708720knockdown-4-Airborne frames 13-28, Crushes air attacks frames 1-9
Somersault Kick HKhcf+HKH708720knockdown-4-Airborne frames 13-28
Somersault Kick EXhcf+KKH(H)(M)120(60)1613(15)1438knockdown-60-Airborne frames 14-95, Full body invulnerability frames 1-18, Self knockdown on frame 96
Backflipperhcf+K during Somersault KickH7051025knockdown-13-Airborne frames 3-26
Fury Fist Rush LPhcf+LPH9016427float-5--
Fury Fist Rush MPhcf+MPH9016427ground bounce-5--
Fury Fist Rush HPhcf+HPH12016427knockdown-5--
Fury Fist Rush EXhcf+PPH12017427wall bounce-5-Full body invulnerability frames 1-16
Shaolin Spin Kicksqcb+KH40x3172(12)2(14)221+2-1-Chargeable: 51F for EX Version and 100F for Super Art
Shaolin Spin Kicks EXqcb+KKH20x3,60112(12)2(14)2(35)218wall bounce-3-Chargeable: 51F for Super Art, Full body invulnerability frames 1-2, Charge has full body invulnerability frames 1-20, Full body projectile invulnerability frames 3-87, Airborne frames 59-77
Dragon Chargehcb+P----93--P, f+P, KFollow-Ups execute after frame 12
Dragon Charge EXhcb+PP----93--P, f+P, K, DashFollow-Ups execute after frame 12, 1 Armor during frames 1-65
Cloud Gatesf+P during Dragon ChargeM6016234ground bounce-10--
Dragon's FlightK during Dragon ChargeH11017921hard knockdown-8-Full body projectile invulnerability frames 1-33, Crushes airborne attacks frames 19-29, Airborne frames 14-33
Dragon KnuckleP during Dragon ChargeH70111541-25-24-Float on airborne opponent
Dragon Knuckle EXP during EX Dragon ChargeH70111529crumple-12-Float on airborne opponent
Dragon Knuckle ComboP during Dragon KnuckleH13015443knockdown-17--
Dragon Knuckle FlightK during Dragon KnuckleH10016934knockdown-21-Airborne frames 11-30
Dragon Knuckle Flight EXK during EX Dragon KnuckleH7016934wall bounce-21-Airborne frames 11-30
Junkyard Soulqcb+KKKH20,20,29082(12)2(14)250hard knockdown-35-62 frames cinematic freeze before attack begins, Full body invulnerability frames 1-7
Cross Artqcf+MP+MKH,M,H150+92(21)2(20)445switch-47-66 frames cinematic freeze before attack begins, Full body invulnerability frames 1-10