sfxt-paul-illust

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far\Close LPH30535+9+2SM,EX,SA,CA-
Far MPH606513+3-1SM,EX,SA,CA-
Far HPH9012517+3-7SM,EX,SA,CACrumple on standing counter hit
Far LKH30859+3-1--
Far MKH6010415+2-2--
Far HKH9015426-5-10--
Close MPH60648+9+5SM,EX,SA,CA-
Close HPH907516+5-1SM,EX,SA,CAForces standing
Close LKH30528+7+2--
Close MKH607314+40--
Close HKH9013516+4-1SM,EX,SA,CA-
Crouch LPH30446+7+3SM,EX,SA,CA-
Crouch MPH605411+6+2SM,EX,SA,CA-
Crouch HPH806420+2-13SM,EX,SA,CAForces standing
Crouch LKL305510+2-2SM,EX,SA,CA-
Crouch MKL607316+2-2SM,EX,SA,CA-
Crouch HKL9010423hard knockdown-7--
Jump LPM4065until ground+4f+12+4--
Jump MPM7095until ground+4f+16+5--
Jump Up HPM10097until ground+4f+20+8--
Jump Diagonal HPM100106until ground+4f+20+8-
Jump LKM4059until ground+4f+12+4--
Jump MKM7097until ground+4f+16+5--
Jump Up HKM10086until ground+4f+20+8--
Jump Diagonal HKM100138until ground+4f+20+8-
LauncherHP+HKH10012254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (during blockstun)H12012730hard knockdown-15-Full body invulnerability frames 1-13, Resembles Phoenix Smasher
Push AwayLP+LKthrow1305220hard knockdown---
Foot Launchb+LP+LKthrow1305220hard knockdown---
Hammer of the Godsf+MPM6015319+2-6-Ground bounce on counter hit and on airborne opponent, On hit: +1 on crouching opponent
Hammer Punchf+HPM5019328-4-7Phoenix Smasher, SA-
-f+HP > df+HKL5014221+4-1-Doesn't combo
Hang Overf+HP > df+HK > PH5016415+3-6--
-df+HKL5014221knockdown-5--
Bone Breakerdf+HK > PH5016415+3-6-Knockdown on airborne opponent
Demolition ManP after Hang Over or Bone BreakerH10020322knockdown-3SA-
Mountain Razehcf+KH9019922float-9-Projectile invulnerability frames 5-18, Airborne frames 19-38
Mountain Raze EXhcf+KKH11014922float-9-Full body invulnerability frames 1-16, Airborne frames 15-34
Shredder LKf,d,df+LKH30,20x265(9)421float-3-Crushes airborne attacks, Airborne frames 6-33, Whiffs on crouching opponent
Shredder MKf,d,df+MKH30,20x265(9)422float-16-Crushes ground attacks, Airborne frames 6-34, Whiffs on crouching opponent
Shredder HKf,d,df+HKH50,30x265(9)423float-17-Airborne 6-35F, Whiffs on crouching opponent
Shredder EXf,d,df+KKH20,30,6065(9)422float-16-Full body invulnerability frames 1-8, Airborne 8-36F
Sway LPqcb+LP----24--15F+: SM (not Sway)Full body strike invulnerability frames 1-5
Sway MPqcb+MPH9037320+6-7-Crushes crouching attacks, Full body strike invulnerability frames 1-5
Swap HPqcb+HPH15030434knockdown-8-Full body strike invulnerability frames 1-5
Sway EXqcb+PPH50,70304(26)317wall bounce+2-Full body strike invulnerability frames 1-3, Lower body invulnerability frames 1-16, Full body invulnerability frames 17-34
Mortar Punchf,d,df+PM13027627hard knockdown+3-Ground bounce on counterhit and on airborne opponent, Airborne frames 1-32
Mortar Punch EXf,d,df+PPM13023631ground bounce-5-Holding left/right alters distance, Airborne 1-29F
Phoenix Smasherqcf+PH12018730hard knockdown-10-Chargeable: 51F for EX Version and 100F for Super Art, 230 damage on counterhit, Button strength determines distance
Phoenix Smasher EXqcf+PPH12011731wall bounce-16-Chargeable: 51F for Super Art, 200 damage on counterhit
Burning Fistqcf+PPPH3208241hard knockdown-21-68 frames cinematic freeze before attack begins, Full body invulnerability frames 1-8
Cross Artqcf+MP+MKH150+10251switch-31-66 frames cinematic freeze before attack begins, Full body invulnerability frames 1-11