sfxt-raven-illust

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far\Close LPH30327+8+2SM,EX,SA,CA-
Far MPH609414+3-1SM,EX,SA,CA-
Far HPH9015327-5-10-Crumple on standing counter hit
Far\Close LKH306411+2-2--
Far\Close MKH607514+2-2--
Far HKH9013421+1-5-Forces standing, Float on airborne opponent
Close MPH605313+5+1SM,EX,SA,CA-
Close HPH906324-2-7SM,EX,SA,CA-
Close HKH50x2102(8)116+60-Forces standing, Knockdown on airborne opponent
Crouch LPH30436+8+4SM,EX,SA,CA-
Crouch MPH606515+1-3SM,EX,SA,CA-
Crouch HPL908230float-12SM,EX,SA,CA-
Crouch LKL304311+3-1SM,EX,SA,CA-
Crouch MKL607517-1-5SM,EX,SA,CA-
Crouch HKL908330hard knockdown-13--
Jump LPM4055until ground+4f+12+4--
Jump MPM7054until ground+4f+16+5--
Jump HPM10094until ground+4f+20+8--
Jump LKM4069until ground+4f+12+4--
Jump MKM70610until ground+4f+16+5--
Jump HKM100123until ground+4f+20+8-Ground bounce on airborne opponent
LauncherH10013254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross CancelH12018830hard knockdown-16-Full body invulnerability frames 1-19, Resembles HK Alter Ego
Orbiting MoonLP+LKthrow1305220hard knockdown---
Dark Matterb+LP+LKthrow1305220hard knockdown---
-f+MKH6013216+3-3-Airborne frames 7-22, Knockdown on airborne opponent
Stormbringerf+MK > MK or HKH6013319-1-5-Stagger (+34) on standing counter hit, Knockdown on airborne opponent
-b+MKH506419+2-8--
Skull Smasherb+MK > LKH7012217+2-4SM,EX,SA,CA-
Skull Smasher Feintb+MK > MKM5021324ground bounce-5-Doesn't combo
Skull Smasher Feint Lowb+MK > HKL11029616hard knockdown-4-Doesn't combo
Crossed Ninja Stars LPqcf+LPH6022-21+10+7-Knockdown on airborne opponent
Crossed Ninja Stars MPqcf+MPH6018-27+4+1-Knockdown on airborne opponent
Crossed Ninja Stars HPqcf+HPH6015-310-3-Knockdown on airborne opponent
Crossed Ninja Stars EXqcf+PPH10015-23float+8--
Crossed Ninja Stars (air)qcf+P (neutral or foward jump)H6014-until ground+4f+22+19-Knockdown on airborne opponent
Crossed Ninja Stars EX (air)qcf+PP (air)H6014-until ground+4fknockdown+27--
Haze (forward)f,d,df+PPP or KKK----37---Full body invulnerability frames 1-30
Haze (backward)b,d,db+PPP or KKK----45---Full body invulnerability frames 1-30
Alter Ego LKqcf+LKL130211024knockdown-10--
Alter Ego MKqcf+MKM12027630knockdown-14-Lower body projectile invulnerability frames 27-34
Alter Ego HKqcf+HKH100,5020826knockdown-12--
Alter Ego EX (LK version)qcf+LK+MKL110171023knockdown-11-Projectile invulnerability frames 1-26
Alter Ego EX (MK version)qcf+LK+HKM9023629knockdown-13-Full body invulnerability 1-23, Projectile invulnerability on attacking leg frames 24-31, Airborne frames 12-31
Alter Ego EX (HK version)qcf+MK+HKH50x220830wall bounce-16--
Wind Crossqcb+PH30x417634float-11-Chargeable: 51F for EX Version and 100F for Super Art, Projectile invulnerability frames 11-18
Wind Cross 2nd hitP during Wind CrossH15017253knockdown-39--
Wind Cross EXqcb+PPH50,507634knockdown-14-Chargeable: 51F for Super Art
Wind Cross EX 2nd hitP during EX Wind CrossH10012259knockdown-43--
Dopplegangerqcb+PPPH3307626hard knockdown-8-55 frames cinematic freeze before attack begins, Full body invulnerability frames 1-8
Cross Artqcf+MP+MKH150+8245--30-64 frames cinematic freeze before attack begins, Full body invulnerability frames 1-9