Sagat

MoveCommandHitDamageStartupActiveRecoveryHit AdvBlock AdvCancelNotes
Far LPH30528+7+3SM,EX,SA,CA-
Far MPH6010415+2-2--
Far HPH9010320+2-3--
Far LKH3051,39+5+3--
Far MKH609316+2-2--
Far HKH50,4052,321+1-4--
Close LPH30636+8+4SM,EX,SA,CA-
Close MPH607415+4-2SM,EX,SA,CAForces standing
Close HPH9010317+50--
Close LKH20,1041,39+5+11st hit: SM,EX,SA,CA-
Close MKH40,2072,218+1-31st hit: SM,EX,SA,CA-
Close HKH50,4052,319+3-2 (-4 vs Crouching)1st hit: SM,EX,SA,CA1st hit: Forces standing
Crouch LPH303210+5+1SM,EX,SA,CA-
Crouch MPH605312+6+2SM,EX,SA,CA-
Crouch HPH908318+4-1--
Crouch LKL30539+5+1SM,EX,SA,CA-
Crouch MKL607316+2-2SM,EX,SA,CA-
Crouch HKL908324hard knockdown-7--
Jump Up LPM40512until ground+4f+12+4--
Jump Up MPM7064until ground+4f+16+5--
Jump Up HPM10075until ground+4f+20+8--
Jump Up LKM4087until ground+4f+12+4--
Jump Up MKM7056until ground+4f+16+5--
Jump Up HKM10076until ground+4f+20+8--
Jump Diagonal LPM4077until ground+4f+12+4--
Jump Diagonal MPM701110until ground+4f+16+5--
Jump Diagonal HPM10075until ground+4f+20+8--
Jump Diagonal LKM4077until ground+4f+12+4--
Jump Diagonal MKM70710until ground+4f+16+5--
Jump Diagonal HKM10075until ground+4f+20+8--
LauncherHP+HKH10013254switch-34-Crushes crouching attacks, Launches opponent while switching characters
Cross Cancelf+HP+HK (while blocking)H12061244hard knockdown-34-Full body invulnerability frames 1-7, Resembles HP Tiger Uppercut
Tiger RageLP+LKthrow1405220hard knockdown---
Over the Back Tossb+LP+LKthrow1405220hard knockdown---
Heavy Tiger Elbowf+HPM10020521+1-5-Forces standing, Hard knockdown on airborne opponent, Ground bounce on crouching counter hit
Low Step Kickf+LKL60163240-3Whiff: SM,EX,SA,CAForces standing, Stagger (+35) on standing counter hit, Hard knockdown on airborne opponent
High Step Kickf+HKH12010417+10Whiff: SM,EX,SA,CAFloat on airborne opponent, Whiffs on crouching opponent
Fake KickHK > HK----13---Input HK between frames 1-3 of Standing HK
High Tiger Shotqcf+PH7512-30+1-4-Knockdown on airborne opponent
High Tiger Shot EXqcf+PPH50x212-30knockdown3--
Low Tiger Shotqcf+KH7013-34-3-9-Knockdown on airborne opponent
Low Tiger Shot EXqcf+KKH50x2013-32knockdown2--
Tiger Uppercut LPf,d,df+LPH120(100)4845knockdown-40-Full body invulnerability frames 1-4, Airborne frames 4-39
Tiger Uppercut MPf,d,df+MPH140(110)51046knockdown-43-Full body invulnerability frames 1-5, Airborne frames 5-43
Tiger Uppercut HPf,d,df+HPH150(120)61244knockdown-43-Full body invulnerability frames 1-6, Airborne frames 6-44
Tiger Uppercut EXf,d,df+PPH80,30x431348knockdown-34-Full body invulnerability frames 1-10, Airborne frames 8-45
Tiger Knee LKf,d,df+LKH70,4081417knockdown-8-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 10-24
Tiger Knee MKf,d,df+MKH70,5081618knockdown-11-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 10-26
Tiger Knee HKf,d,df+HKH80,6081425knockdown-16-Chargeable: 51F for EX Version and 100F for Super Art, Airborne frames 10-29
Tiger Knee EXf,d,df+KKH30x3
81514wall bounce-3-Chargeable: 51F for Super Art, Airborne frames 11-26, On Block: -2 punish-wise
Tiger Genocideqcf+KKKH50,30x4,40,20x5311(20)2347hard knockdown-42-60 frames cinematic freeze before attack begins, Full body invulnerability frames 1-5, Airborne frames 16-89
Cross Artqcf+MP+MKH150+9250switch-30-73 frames cinematic freeze before attack begins, Full body invulnerability frames 1-10