Ultimate Marvel vs. Capcom 3 Frank West Moves, Combos, Strategy Guide

 

FrankWest

Character Stats

Vitality – 1,050,000

X-Factor BoostDamageSpeed
Level 1 (3 teammates remaining)135%105%
Level 2 (2 teammates remaining)160%110%
Level 3 (1 teammates remaining)185%115%

Standing Basic Attacks

CommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn Guard Notes
Standing L148,0003846312+1-1-
Standing M (Level 1-2)160,00048010322-4-7-
Standing M (Level 3)168,00054010322-4-7-
Standing M (Level 4-5)3109,800108010522-2-5Deals chip damage
Standing H (Level 1-2)170,00056014428-6-9-
Standing H (Level 3)190,00072014329-6-9-
Standing H (Level 4-5)5166,700180014730-7-10Deals chip damage
S (while standing or crouching) (Level 1-2)180,0006409525--7Launcher, not special or hyper combo cancelable
S (while standing or crouching) (Level 3)190,0007209525--7Launcher, not special or hyper combo cancelable
S (while standing or crouching) (Level 4-5)1100,0008009525--7Launcher, not special or hyper combo cancelable

Crouching Basic Attacks

CommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn Guard Notes
Crounching L145,0003606215-1-3-
Crounching M (Level 1-2)158,0004649322-4-7-
Crounching M (Level 3)163,0004649322-4-7-
Crounching M (Level 4-5)3104,90010329720-2-5Deals chip damage
Crounching H 163,000504101219--8Low attack, knocks down

Air Basic Attacks

CommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn Guard Notes
Air L150,0004005813+13+11Overhead attack
Air M (Level 1-2)163,0005047322+19+16Overhead attack
Air M (Level 3)170,0005607322+19+16Overhead attack
Air M (Level 4-5)3109,800108071222+18+15Overhead attack, deals chip damage
Air H165,00052011520+21+18Overhead attack
Air S (Level 1-2)170,00056013323+16+13Causes hard knockdown if used in launcher combo
Air S (Level 3)190,00072013422-+18Causes hard knockdown if used in launcher combo, ground bounces foe
Air S (Level 4-5)1110,00088013422-+17Causes hard knockdown if used in launcher combo, ground bounces opponent, deals chip damage
Air Up + S (during launcher combo)2105,000880114Until grounded--Tags in next available ally while lifting adversary upward
Air Left + S or Right+S (during launcher combo)295,000800134Until grounded--Tags in next available ally while causing bounce, takes 1 hyper meter bar from opponent
Air Down + S (during launcher combo)295,000800134Until grounded--Tags in next available ally while causing ground bounce, gives 1 hyper meter bar

Command Attacks

NameCommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn Guard Notes
Object Throw - Pie (Level 1-2)Forward+H150,00040012-35-10-13Projectile has 3 low priority durability points, deals chip damage
Object Throw - Juice (Level 3)Forward+H180,00064012-35-7-10Projectile has 4 low priority durability points, deals chip damage
Object Throw - Bottle (Level 4-5)Forward+H1100,00080012-35-5-8Projectile has 5 low priority durability points, deals chip damage
Knee Drop(in air) Down+H170,00056013Until grounded13-+4Hard knockdown

Snap Back

CommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn GuardNotes
Down,Down Forward, Forward+P1 or P2150,000500 (-1 hyper meter bar)2425--6On hit, snap back forces the opposing point character to be replaced by an assist. Opposing assist calls or tag outs are also locked out for 4 seconds

Special Moves

NameCommandHitsDamageMeter GainStartupActiveRecoveryOn HitOn Guard Notes
Tools of Survival L (Level 1-2)4103,000960152(5)3(4)3(4)322+1-2Pulls opponent toward Frank on contact
Air Tools of Survival L (Level 1-2)4103,000960152(6)3(3)3(4)37+16+13Pulls opponent toward Frank on contact
Tools of Survival L (Level 3)8130,7001472154(3)5(2)5(2)520--4Knocks down
Air Tools of Survival L (Level 3)8130,7001472154(3)5(2)5(2)57-+12Knocks down
Tools of Survival L (Level 4-5)10162,4002000152511+8+5-
Air Tools of Survival L (Level 4-5)10162,400200015258+11+8-
Tools of Survival M (Level 1-2)190,00072020333--13Wall bounces
Air Tools of Survival M (Level 1-2)190,00072020333--8Wall bounces
Tools of Survival M (Level 3)1120,00096020333--13Wall bounces
Air Tools of Survival M (Level 3)1120,00096020333--4Wall bounces
Tools of Survival M (Level 4-5)8170,50019202011(1)222--7Wall bounces
Air Tools of Survival M (Level 4-5)8170,50019202011(1)222--3Wall bounces
Tools of Survival H (Level 1-2)180,00064027331--11OTG-capable, knocks down
Air Tools of Survival H (Level 1-2)180,000640273-+21OTG-capable, knocks down
Tools of Survival H (Level 3)1110,00088027430--11OTG-capable, ground bounces
Air Tools of Survival H (Level 3)1110,00088027430-+21OTG-capable, ground bounces
Tools of Survival H (Level 4-5)1150,000120027529--11OTG-capable, ground bounces
Air Tools of Survival H (Level 4-5)1150,000120027529-+21OTG-capable, ground bounces
Snapshot (in air also)110,00080(+500 on level up)151031-25-27OTG-capable, gains PP based on number of hits in combo
Roundhouse Kick L--------Fake kick, takes 25 frames
Roundhouse Kick M170,00056016524--6Hard knockdown
Roundhouse Kick H170,00056018532--14OTG-capable, knocks down, low attack
Giant Swing L250,000 + 80,000400 + 64028218-+17Thrown zombie is active for 31 frames, knocks down
Giant Swing M350,000 x2 + 80,000400 x2 + 64038218-+17Thrown zombie is active for 34 frames, knocks down
Giant Swing H450,000 x3 + 80,000400 x3 + 64048318-+17Thrown zombie is active for 30 frames, knocks down
Hammer Throw L180,00064030-10+15+15Zombie stops 1 low priority projectile
Hammer Throw M180,00064030-10+15+15Zombie stops 1 low priority projectile
Hammer Throw H180,00080040-10+101+15Zombie stops 1 low priority projectile, captures opponent for 111 frames
Bottoms Up-60-145 (after duration of power-up)--Gaines double PP from Snapshot combos, lasts for 600 frames
Barrel Roll--------Forward roll that travels for 30 frames, can pass through opponent

Assists

TypeDescriptionHitsDamageMeter GainStartupActiveRecoveryOn HitNotes
AShopping Cart7104,1001120313510474A unique attack that Frank does not have access to on point. Recommended assist to being pressure or keep pressure on opponent or to push them away
BTools of Survival L4103,000960392(5)3(4)3(4)3134104Increases in strength with level ups, see special move list
YPick Me Up--300025-177147Adds 3000 points to hyper meter

Hyper Combos

NameCommandHitsDamageStartupActiveRecoveryOn HitOn Guard Notes
Blue Light Special9-18248,100-297,70012+26245--35OTG-capable, wall bounces, can be mashed for extra damage, shopping cart nullifies projectiles and some beam attacks
Survival Techniques (Level 1)7253,1008+41521--13Knocks down
Survival Techniques (Level 3)8312,0008+41521--13Frames 1-17 invincible, knocks down
Survival Techniques (Level 4-5)15356,1008+41521--13Frames 1-25 invincible, knocks down
Funny Face Crusher (Level 3-5)8260,0006+4521--Frames 1-12 invincible, knocks down, spinning the joystick/gamepad in circles increases damage

Combo Examples

These combos work anywhere on screen

cr. M, cr. H, st. S, air M, M, H, Tools of Survival (H), cr. M, cr. H, st. S, air M, M, H, S, Snapshot

Level 1

 

cr. M, cr. H, st. S, air M, M, H, air S, Tools of Survival (H), cr. M, cr. H, st. S, air M, M, H, S, Snapshot

Level 3

 

Funny Face Crusher, Tools of Survival (H), cr. H, S, air M, M, Tool of Survival (L) , S, Snapshot

 

cr. M, st. H, cr. H, st. S, air M, M, Tools of Survival (L), M, S, dash forward, Tools of Survival (H), H, st. S, air M, M, H, S, Snapshot, Survival Techniques

Level 4

 

—Leveling Up Guide—